Level Design



Blueprints
Character movement/UI

Jumping/camera control

Shooting mechanic

To destroy destructible objects

To destroy targets

To destroy friendly targets

Reload mechanic

Pause menu

Collectible Spawner

Collectible

Timer

Gameplay test
Level Design



Blueprints
Character movement/UI

Jumping/camera control

Shooting mechanic

To destroy destructible objects

To destroy targets

To destroy friendly targets

Reload mechanic

Pause menu

Collectible Spawner

Collectible

Timer

Gameplay test